Pablo Software Solutions
Birch Hills Men's Night Schedule 2008

(starting date and supper nights will be posted once we get closer to opening day)
Date - May 13
Game - Reno
Description - This is a 4 man game.  Tee off and play your individual game.  When the hole scores are recorded for Reno the lowest score is recorded first, the next lowest second and so on.  As an example: on hole #1 Carl birdies, Ed pars, and Ad and Bill get bogeys.  The score would be 3,455 for the hole.  The point totals from all nine holes are totaled and the team with the lowest score wins.

Date - May 20
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.

Date - May 27 (SUPPER NIGHT)
Game - 5 - 4 - 3
Description - Here's another great 4 man game that puts the pressure on the par threes. Play your regular game. When the scores are calculated your team uses the best score on the par 5's, the two lowest scores on the par 4's and the best three scores an the par 3's.

Date - June 3
Game - Joker's Wild
Description - In this 4 man game you never know what you'll get. Each member of the foursome is assigned a card suit before they tee off. They play the hole not knowing which scores will be used that hole. When they reach the hole they will find a card or cards in it. The player or players whose suit appears on the card(s) count for that hole. If it's a joker use the best score your team had on that hole.

Date - June 10
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.

Date - June 17
Game - Left/Right Two Man Scramble
Description - Everbody tees off and the two golfers who are farthest left after the drive are partners for that hole, and the two golfers who are farthest right are partners for that hole.  Start over every hole.

Date - June 24  (SUPPER NIGHT)
Game - Two Man Worst Ball
Description - A variation of the two man game.   In this game the partners always shoot from the worst of the two shots that are playable.  As an additional challenge your opponent  chooses which one you play.

Date - July 1
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.

Date - July 8
Game - 5 - 4 - 3
Description - Here's another great 4 man game that puts the pressure on the par threes. Play your regular game. When the scores are calculated your team uses the best score on the par 5's, the two lowest scores on the par 4's and the best three scores an the par 3's.

Date - July 15
Game - Joker's Wild
Description - In this 4 man game you never know what you'll get. Each member of the foursome is assigned a card suit before they tee off. They play the hole not knowing which scores will be used that hole. When they reach the hole they will find a card or cards in it. The player or players whose suit appears on the card(s) count for that hole. If it's a joker use the best score your team had on that hole.

Date - July 22
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.
Date - July 29  (SUPPER NIGHT)
Game - Left/Right Two Man Scramble
Description - Everbody tees off and the two golfers who are farthest left after the drive are partners for that hole, and the two golfers who are farthest right are partners for that hole.  Start over every hole.

Date
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August 5
Game - Reno
Description - This is a 4 man game.  Tee off and play your individual game.  When the hole scores are recorded for Reno the lowest score is recorded first, the next lowest second and so on.  As an example: on hole #1 Carl birdies, Ed pars, and Ad and Bill get bogeys.  The score would be 3,455 for the hole.  The point totals from all nine holes are totaled and the team with the lowest score wins.

Date - August 12
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.

Date - August 19
Game - 5 - 4 - 3
Description - Here's another great 4 man game that puts the pressure on the par threes. Play your regular game. When the scores are calculated your team uses the best score on the par 5's, the two lowest scores on the par 4's and the best three scores an the par 3's.

Date - August 26  (SUPPER NIGHT)
Game - Joker's Wild
Description - In this 4 man game you never know what you'll get. Each member of the foursome is assigned a card suit before they tee off. They play the hole not knowing which scores will be used that hole. When they reach the hole they will find a card or cards in it. The player or players whose suit appears on the card(s) count for that hole. If it's a joker use the best score your team had on that hole.

Date - September 2
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.

Date - September 9
Game - Left/Right Two Man Scramble
Description - Everbody tees off and the two golfers who are farthest left after the drive are partners for that hole, and the two golfers who are farthest right are partners for that hole.  Start over every hole.

Date - September 16
Game - Reno
Description - This is a 4 man game.  Tee off and play your individual game.  When the hole scores are recorded for Reno the lowest score is recorded first, the next lowest second and so on.  As an example: on hole #1 Carl birdies, Ed pars, and Ad and Bill get bogeys.  The score would be 3,455 for the hole.  The point totals from all nine holes are totaled and the team with the lowest score wins.

Date - September 23
Game - Four Man Scramble
Description - Always shoot from the best of the four shots.

Date - September 30  (SUPPER NIGHT)
Game - 5 - 4 - 3
Description - Here's another great 4 man game that puts the pressure on the par threes. Play your regular game. When the scores are calculated your team uses the best score on the par 5's, the two lowest scores on the par 4's and the best three scores an the par 3's.